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Digital Art (Interactive Art) Division

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Grand Prize

The Legend Of Zelda: Ocarina of Time

“The Legend Of Zelda: Ocarina Of Time” Development Team (MIYAMOTO Shigeru, Representative)

Game [Japan]

© 1998 Nintendo




Born on 1952 in Sonobe Town in the Kyoto area. 1977 Graduated from the Industrial Design Program of the Kanazawa CityIndustrial and Fine Arts College and entered Nintendo Corporation. 1998 Promoted to Section Leader of the Information Development Section.
Works: [Game Design] Donkey Kong (Business use), Super Mario Brothers (Video Game), The Legend of Zelda (Video Game / Computer Software), Super Mario (Nintendo 64).
[Produce]Mother (Video Game / Produced with ITOI Shigesato), The Star of Kabi (Gameboy), Pocket Monster (Gameboy), Starfox 64 (Nintendo 64), 1080Snowboarding (Nintendo 64), F-Zero X (Nintendo 64), The Legend Of Zelda, Ocarina Of Time (Nintendo 64).

( 1998 )

Award Reason

This work is by the artist who has pioneered a new frontier for the video game, starting with Super Mario 64, a work that breaks new ground in three-dimensional spatial expression. The new interface attempted in this work is worthy of special praise for the impact that it will have, not only on video games, but also modern visual expression.

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