© Jun Fujiki
Born on February 3, 1978. Prior to beginning a doctoral course in the Graduate School of Design, Kyushu University, he worked on the development of 3D-CG software, as well as a broadcasting system for a television station. As part of his research, he is currently searching for an interface which is not only functional, but is capable of enriching people's minds.
This is designed as entertainment for kids, utilizing building blocks and painting. You can create any shape desired simply by moving the cubes piled up on the screen with the mouse and painting them. All the cubes are represented as being the same size no matter which of them are placed in front or behind, which confuses our sense of depth. You can change the camera angle to see what you have made, but, as the depth data is set with an unusual value, the view is often surprising, as well as enjoyable. The use of witty mathematical techniques to fool the senses in a form as simple as children's building blocks is a way of expression that is also truly entertaining.
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