Entertainment Division
Award
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Excellence Award
Group Tamashii "berobero"
TANAKA Hideyuki
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Excellence Award
Phase Transition-ish Apparatus
KATSUMOTO Yuichiro
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Excellence Award
The Museum of Me
TANAKA Koichiro / TANIGAWA Eiji / SAITO Seiichi / SAKAMOTO Masanori / MURAYAMA Ken
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Excellence Award
Song of ANAGURA
Missing Researchers & their remaining DevicesINUKAI Hiroshi / SHIBASAKI Ryosuke / IIDA Kazutoshi / ARIYAMA Ichiro / KASAJIMA Kenji / KAMURO Shinya
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New Face Award
Digital Warrior Sanjigen
NAKAMURA Kaito
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New Face Award
Hietsuki Bushi
Omodaka
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New Face Award
Rhythmushi
NARUSE Tsubasa
Jury Selections
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Nazowakuyakata Oto no ma ni ma ni
NAKAI Minoru
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Ninja Royale
FUNABASHI Yoshimitsu,
Representing, Ninja Royale Creative Team -
Pokédex™ 3D
OGASAWARA Hiroyuki (Creatures)
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Jimmyfish
Yanyun CHEN / Sara CHONG / Jason POH / Jachin POUSSON / Shyalala
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Kinect™ for Xbox 360®
Carl LEDBETTER / John IKEDA / Claire GERHARDT
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Panasonic Prime Smash!
TSUGITA Hisao / HATTA Akira / FUKUDA Shinya / SEINO Ayumi
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Puchi Puchi Earth by Android™ au
HAYASHI Tomohiko / SENBO Kensuke / KAWAMURA Masashi / KITANI Yusuke / KANDA Muneaki
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VANQUISH
MIKAMI Shinji
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SILLY RUNNINGS "CAMBODIAN VER."
OOTSUKI Sou (music by Nujabes、lyrics by Shing02)
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Congratulations Kyushu! / The 250km Wave
FURUKAWA Yuya
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Xylophone
HARANO Morihiro / NISHIDA Jun / HISHIKAWA Seiichi / MATSUO Kenjiro / TSUDA Mitsuo / OISO Toshifumi
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All Is Not Lost
OYAGI Tsubasa,
PLAY! with chrome「OK GO-All Is Not Lost」Creative Team -
amazarashi "Christmas"
YKBX
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LAMA Spell
SHIMIZU Yasuhiko
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NATURAL BEAUTY BASIC 2010 autumn winter campaign
MASUYAMA Aki / SATO Asako / TSUCHIYA Yasuhiro / KODAMA Yuichi
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NIKE KICHIJOJI 3D ILLUMINATION
MATSUMOTO Takuya (LANP) / SOMENO Satoshi (DAIKO)
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pair* Factory MIX PV
KOBAYASHI Hiroyasu / MATSUI Yusuke / MIYAGI Takeshi / SUZUKI Takashi / FUKUZAWA Hitomi (KDB)
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RADWIMPS DADA
SHIMIZU Yasuhiko
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Sailing Days (salyu × salyu)
TSUJIKAWA Koichiro
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Sony Tablet Two will
SAITOU Seiichi / TANIGAWA Eiji / HORIO Kanta / TAKAHASHI Satoshi / MORIGUCHI Teppei / Nadya KIRILLOVA
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SOUR "MIRROR"
KAWAMURA Masashi / SHIMIZU Qanta / Saqoosha / ONO Hiroki
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Tic Tac
KAKIMOTO Nao (HEART-S) / HOSAKA Hiroyuki (HEART-S)
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Touchable Fountains
Ju-co / KANDA Ryo / HASEGAWA Naoya (Hasegawa technology development) / SUGA Hiroshi (Suga koubou Co.,Ltd. ) / TSUJIO Mayumi
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THE OBAYASHI EXPERIENCE
KOIKE Hiroshi
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JOURNEY INTO CLOUD
YOSHIDA Ryuji / ABE Takuya
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NHK space channel
IINO Shigeru (NHK space channel editorial team)
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ONE OK ROCK -Re:make-
SAKO Minoru
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SHOOTTER
MASAMURA Kentaro / IM Jeong-ho / TESHIGAWARA Kazumasa
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The Google Puzzle
HINO Takayuki,
PLAY! with chrome 「The Google Puzzle」 Creative Team -
"SALUTE TRAINER" created by Japan Maritime Self Diffence Force
IKOMA Kenta / HATANAKA Shota / KURATA Junichi
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Mr.shape's TouchCard
SHIRAKAWA Motohiro / TAKAMURA Tsuyoshi
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muse'ic visualiser
OHNO Shingo a.k.a. Merce Death / ITO Genki / TOKUI Nao / SAITO Seiichi / CHIBA Hidenori / TAKAHASHI Shizuo
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TinyRiot
SENBO Kensuke / SAWAI Taeji / HAYASHI Tomohiko / KAWAMURA Masahi / HIGA Satoru
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ToyToyota "Backseat Driver"
ITO Naoki / HARANO Morihiro / SHIMIZU Qanta / NAKAMURA Hiroki / KAWAMURA Masashi (PARTY)
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Tuneblock
TANAKA Jun (Graduate School of Tokyo University of Technology)
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3D Light Writer
KASHIDA Soichi / HASEGAWA Yusuke / KURISAWA Toshiaki
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The Doodle War
SO Yoshihiro / YAMADA Junya
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Instant Kamishibai
SASAKI Yuta
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nicofarre
HARA Tomoyuki General Manager
nicofarre -
Perfume LIVE@TOKYO DOME "1 2 3 4 5 6 7 8 9 10 11"
MIKIKO+Perfume
Jury Critiques
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Head of the Jury
UCHIYAMA Koshi
Creative Director
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ITO Gabin
Editor / Creative Director
Entertainment as designer of shared experience
Almost all of the works that impressed me most this year seem to have been those involving "events." Many were experiential exhibits or looked like video works, including, of course, the Grand Prize-winning SPACE BALLOON PROJECT, and it actually appears that many had been designed to share experiences using social media and streaming broadcasts. The fact that people have demanded "that" seems to …
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IWATANI Toru
Professor, Tokyo Polytechnic University
The time will come when we no longer call them "games."
Submissions were concentrated around a particular device, and many had tightly focused content. Perhaps because the production environment now enables individuals to create, many entries introduced idiosyncratic concepts that made for a most enjoyable selection process. Our sense of values relating to culture and the arts includes both the desire to retain the good unchanged and the drive to …
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SAITO Yutaka
Game Designer
The constant, persistent challenge of expression
Deliberations this year began with members of the jury confirming in advance that each would proceed based on criteria including "contemporariness," "innovation," and "originality." The result, as should be evident from a review of the award-winners, is that we ended up selecting a group of truly unique works.Because the Japan Media Arts Festival is centered on media arts, it emphasizes …
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TERAI Hironori
Creative Director
A new experience of the live and the shared
The most interesting among the entries in this division were the web, apps and video works that boldly tried to create new types of experiences. Keywords that describe their common threads include "live" and "shared." Livecasting on Ustream, for example, became a social networking hit. People shared and discussed their feelings and reactions on Twitter and Facebook, filling the web with talk of …
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Neither controlling nor a salon, a forum for free expression
What selection criteria were used in the entertainment division?It is difficult to establish clear selection criteria for the entertainment division because the entries it receives--including games, music videos and toys--are so diverse, even by the standards of the Japan Media Arts Festival. The scale and scope of projects vary widely, from toys that seem to realize a flash of insight to massive …