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Excellence Award

KABUKI-CHO DETECTIVE SEVEN

TEAM DETECTIVE7 (KATO Takao / NISHIZAWA Takumi / HIRAI Masataka / HORITA Nobu / IWAMOTO Tatsuro, Representative)

Experience-based game [Japan]

This immersive game event spans the entirety of Kabuki-cho in Shin- juku, Japan. The player works along- side shady detectives like a former yakuza, an unbeaten gambler, and a safecracker to solve cases and be- come the seventh detective at the Seven Detectives Agency. Once play- ers check in and receive their game kits with instructions, they attempt to solve various mysteries while interro- gating cast members at real Kabuki- cho locations and obtaining items that serve as clues. Digital tools play a big role, too, with video clips and LINE chat app conversations with various characters. When they solve six cases, they gain access to “the final problem.” The depth of experi- ence escape-room game company SCRAP has built up, along with a deployment that captures the contex- tual changes in Shinjuku’s districts, contributes to making players feel like they have become real detectives.

© SCRAP

Profile

TEAM DETECTIVE7(KATO Takao)

Japan

KATO Takao|Born in Gifu Prefecture, 1974. Raised in Kyoto. Representative of SCRAP Co., Ltd. As the founder of Real Escape Game, he set off the boom in puzzle-solving games around the world.

( 2019 )

NISHIZAWA Takumi

Japan

NISHIZAWA Takumi|Born in Kanagawa Prefecture, 1989. Raised in Kyoto. Content director planning the Real Escape Game at SCRAP Co., Ltd.

( 2019 )

HIRAI Masataka

Japan

HIRAI Masataka|Born in Kanagawa Prefecture, 1981. Project designer, scriptwriter and filmmaker. In addition to Real Escape Game, he has worked on a wide range of projects and their publicity.

( 2019 )

HORITA Nobu

Japan

HORITA Nobu|Born in Tokyo, 1968. TV writer. Currently working on Ze- nryoku! datsuryoku times, Moshimo tours, and Todai-ou, etc.

( 2019 )

IWAMOTO Tatsuro

Japan

IWAMOTO Tatsuro|Born in Chiba Prefecture, 1976. Illustrator, character designer. In charge of character design for the game Ace Attorney series and the animation Monster Strike.

( 2019 )

Award Reason

There are tons of detective novels, films, and video games. This game, though, makes the player a character in the story. The elaborate direction is superb, giving shape to a bold set- ting of real Kabuki-cho batting cages, bars, and so on that set the stage. I felt it should be judged as a work of art. Playing this new diversion feels different than reading, going to the theater, playing video games, or solv- ing an escape room. Future versions will be able to take individual experi- ences from different occupations and present them as a full-fledged story with real geographic areas and situ- ations. A karaoke machine offers this kind of casual work experience. If this game expands into similar offer- ings, other jobs can have their day in the sun—not just detectives. Even a shuttered district can make a come- back. This is district-wide karaoke, and it has a lot of potential. (KAWADA Tomu)

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